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Facerig for mixer
Facerig for mixer






  1. #Facerig for mixer software
  2. #Facerig for mixer tv
  3. #Facerig for mixer windows

We'll be using your headphones as your monitoring output, and you just need any other device to use as your system default- it doesn't really matter what it is because we're not actually going to listen to it.

#Facerig for mixer software

The way without other software presumes that you have at least two hardware outputs on your PC that you could use say, a line out jack for loudspeakers, but also a headphone jack. There are a couple of ways to solve this issue one involves third party software, and one does not. You cannot, however, send Discord and monitoring audio to the same device. So your Elgato source should be set to "monitor and output". You will need audio monitoring ON in order to hear your capture card, and it should also be recorded/streamed. You shouldn't do this and there's no good reason to do this it's just that if your scenario had been exactly as Zidakuh had presumed, it would have stopped you from hearing an echo with the fewest number of changes in the UI. The problem with this is: 1) You now have all audio muxed down to a single track, meaning you can't adjust volume of those sources separately in post-production, if you are planning on doing that, and 2) depending on the load on your PC, you have introduced the possibility of a slight, but potentially noticeable, delay between your video capture footage and your captured audio. And desktop audio is being captured because that's where your discord chat is- so you're not recording your captured audio directly, you're recording the monitor of that output, passed through OBS. But since the monitor is likely your default output, that means you can hear it. So now capture card audio isn't recorded directly, but it is sent to the monitor. Zidakuh's suggestion, had it worked, would have prevented this from happening but in a way that is not really usual or expected and that could have caused other problems- they suggested turning OFF the output of the capture card (removing its audio from your stream or recording) and turning it's monitor ON. However, OBS assumes that the Audio Monitoring device is either *different* from the default audio device, or that the user knows that one should not be capturing from the default audio device if it is being used for monitoring the result will be doubled audio, as audio from your capture card is sent by OBS to your system default device (where you are monitoring Discord output) and then it is captured a second time. This allows audio to pass through from an audio source to a specific audio device so that the user running OBS can hear it. OBS' solution to this is Audio Monitoring. The user could connect headphones to it, perhaps through a splitter, but now they need two sets of headphones- one for the PC and one for the source connected to the capture device.

#Facerig for mixer tv

If it sends audio to loudspeakers or a TV in the same room with a microphone, this will double audio. The mistake becomes noticeable when moving to capturing from an external device like a capture card this source also generates audio, but the user may not already be set up to hear it. The user may have selected, in Settings > Audio, for the Audio Monitoring Device to be the system default, but until monitoring is turned on for at least once source in Edit > Advanced Audio Properties, this setting has no effect at all and causes no problem, so the user does not notice that this is a mistake. The user can already hear this source, whether through speakers or headphones, and so monitoring is unnecessary.

#Facerig for mixer windows

When OBS is set up to capture a local application, it is normal for it to capture the default Windows system audio device, and for monitoring to be off in this case. However I do not think this is your case.Ģ) Incorrect monitoring setting. Sometimes users set both "Desktop Audio" and "Mic/Aux" to "default" not realizing that these both mean the Windows default audio device. Most often this would be because you added a source of audio in Settings > Audio more than once, or configured it in Settings > Audio and then also added it as an audio source directly in a scene. It just means that you've added the same source of audio in more than once. This is the simple explanation, but less common. Click to expand.Sorry, I had time at that moment to point out you were given less than optimal advice and what the potential negative consequence would have been even if it had done what you wanted, but not enough time to go into more detail.Īudio doubling in OBS usually occurs because of two possible scenarios:ġ) Duplicate sources.








Facerig for mixer